Publishing and signing
- Make a signing key once:
oopc keygen. Keep the secret.oopkeyprivate; share the.oopkey.pubso players can verify your work. - Build signed:
oopc build --sign <your.oopkey>. - Distribute the single
.oopfile. Players drop it into openOMSI'spluginsfolder. - The game shows signed by
<fingerprint>. If you publish your public key's fingerprint somewhere players trust, they can confirm a plugin is really yours and has not been changed.
oopc verify <file.oop> --key <your.oopkey.pub> checks a built file before you upload it.